18
October
Cubetastic iPhone 4s Bug
Owners of the brand new iPhone 4s will experience the following bug when launching Cubetastic or Cubetastic Lite on their phone. Stay tuned – we are on top of the problem and an update will be along shortly.
Please post to Cubetastic’s official Facebook page should you experience any other problems with the game.

Cubetastic iPhone 4s Bug

Owners of the brand new iPhone 4s will experience the following bug when launching Cubetastic or Cubetastic Lite on their phone. Stay tuned – we are on top of the problem and an update will be along shortly.

Please post to Cubetastic’s official Facebook page should you experience any other problems with the game.

9
August
5
August

AR Technology for 110 Stories

110 Stories on Kickstarter.com


doPanic is providing AR technology for 110 Stories – a project that is currently well on its way to be funded with the help of online crowdfunding platform Kickstarter. 

110 Stories is an Augmented Reality Twin Towers iPhone App looking to bring people together and share their memories of the World Trade Center Towers formerly located in New York.

This quote perfectly sums up how psyched we are about this project:

Augmented Reality on Mobile Phones was a new concept we first delved into about a year ago – and we have been helping other people realize their idea of Augmented Reality ever since. It’s very cool to see the real world merge with technology on such an intuitive level.

To get this opportunity to be involved with “110 Stories” is actively exciting for us. It is the first time we see Augmented Reality being used in such an easy and intuitive fashion and at the same time incorporate such a huge emotional component.

Brian August, Creator of 110 Stories, had this to say:

“110 Stories is very excited to be working with DoPanic in creating this app.  My team has done exhaustive research, and concluded that DoPanic’s Augmented Reality engine is the best available technology for the rendering and placement of the Towers”.

It’s not too late to back up this project: www.110stories.com will take you right to Kickstarter.

15
June
Advanced Visual Studio Unity Templates
Collection of Visual Studio Templates to make development with Unity easier. Provides templates for all important Unity base classes: MonoBehavior, ScriptableObject, ScriptableWizard, Editor, EditorWindow. There are also a few more advanced templates to create a new MonoBehavior including a Custom Inspector and a class holding Editor functionality for it (kind of adhering to the MVC design pattern). The screen is taken from the German Visual Studio, the templates are in English, however, and can be used in any Visual Studio Edition (2008 and 2010).
Download (UnityAdvancedVSTemplates.zip ~100KB)

Advanced Visual Studio Unity Templates

Collection of Visual Studio Templates to make development with Unity easier. Provides templates for all important Unity base classes: MonoBehavior, ScriptableObject, ScriptableWizard, Editor, EditorWindow. There are also a few more advanced templates to create a new MonoBehavior including a Custom Inspector and a class holding Editor functionality for it (kind of adhering to the MVC design pattern). The screen is taken from the German Visual Studio, the templates are in English, however, and can be used in any Visual Studio Edition (2008 and 2010).

Download (UnityAdvancedVSTemplates.zip ~100KB)

8
June
PanicAR and iOS 5
We are currently working on PanicAR 1.2 – a free upgrade for all licensed users.
v1.2 will support iOS 5 and bring a bunch of new features:
OpenGL ES 2.0 support (legacy 1.1 support for pre-iOS-5 devices)
iPad 2 Support
4 new AR Object types: ARGeoObject, ARBillboard, ARRadialObject, ARFreeObject which will allow to add custom 2D and 3D objects to the AR View
API will expose a bunch of currently hard-coded parameters
Use of other units of distance (miles/feet instead of kilometers/meters)
PanicAR Licensors will be granted access to all beta versions of the 1.2 revision of the Framework.

PanicAR and iOS 5

We are currently working on PanicAR 1.2 – a free upgrade for all licensed users.

v1.2 will support iOS 5 and bring a bunch of new features:

  • OpenGL ES 2.0 support (legacy 1.1 support for pre-iOS-5 devices)
  • iPad 2 Support
  • 4 new AR Object types: ARGeoObject, ARBillboard, ARRadialObject, ARFreeObject which will allow to add custom 2D and 3D objects to the AR View
  • API will expose a bunch of currently hard-coded parameters
  • Use of other units of distance (miles/feet instead of kilometers/meters)

PanicAR Licensors will be granted access to all beta versions of the 1.2 revision of the Framework.

7
May
5
February

Cubetastic for iPhone/iPod now available!

Cubetastic for iPhone/iPod was approved by Apple and is now available on the iTunes App Store.

Cubetastic on the iTunes App Store

For more details on the game see the Cubetastic website

27
January

Cubetastic for Mac now available!

Cubetastic for Mac was approved by Apple and is available on the Mac App Store.

Cubetastic on the Mac App Store

For more details on the game see the Cubetastic website

29
October
Cubetastic HD is available on the App Store!
Get it here: Cubetastic HD for iPad on the App Store

Cubetastic HD is available on the App Store!

Get it here: Cubetastic HD for iPad on the App Store

17
October

PanicAR: ready for licensing

PanicAR is ready for licensing. We are currently putting together a public developer demo and all the neccessary documentation. Getting AR for your own App has never been easier. Stay tuned for more information!